About the project
Women's Time is the experience made for the 2023 women's World Cup, with a focus of highlighting women's football and its importance
my first work as a game designer at hermt crab studio
Platform: The Sandbox Metaverse
Engine: unity
My Role in the Project: game designer
All rights reserved hermit crab game studio

What I did in the game

- planned and prototyped minigames focusing on multiplayer interactions assisting the project designer
- I helped the project's content designer to align a quest in the experience with the mechanics proposed for the respective moment
- Prepared presentations to present mechanic proposals taking into account implementation complexity, need for mechanical assets, and development time
Challenges

- Work aligned with another designer on a short-term project
- Propose and present mechanics that are consistent with the proposed experience and that would be viable taking the necessary time and the limitations of the platform

Learnings

- Presenting a mechanical proposal more directly helps with communication using diagrams to reinforce the explanation of the content and resolve possible doubts that may arise

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