About the project
CATch the Stars is a minimalist puzzle with a pleasant and original soundtrack. Click on the right star, solve the puzzles, and form constellations with a beautiful and relaxing environment. No score, no timer, and no pressure.
my first work as a freelancer
Plataform: Windows
Engine: unity
My Role in the project: Level Designer

What I did in the game

- Planned the Level Design from scratch to implementation in the unity engine
Challenges

- Estimate the number of levels to implement within the deadline
- Create a high amount of levels and maintain the quality between them
- Create variety between levels with the mechanics present in the game

Learnings

- How to estimate my own work within my limitations
- Improve the method of elaborate levels

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