About the project
MOVE is a Hyper casual arcade game when the player must get the dot before it runs out of space. Game made in a game jam organized by some friends.
Game Made in a game jam between friends
Plataform: Web(windows)
Engine: unity
My Role in the project: Game Designer, Game programmer
What I did in the game

    - I planned and programmed the core gameplay
    - I implemented the intro using the unity timeline
   -  I made adjustments and balances with a focus on making the game challenging
    - I made adjustments to the game's color palette to improve the player's experience
    - Implemented ScriptableObjects to help game balance
    - I did audio editing for the game's sound effects
​​Challenges

    - Implement ScriptableObjects
    - Implement an intro sequence using the unity timeline​
    - Make a game with a striking aesthetic and be fun

Learnings

    - Sometimes a simpler process helps in the flow of development
​    - Following the Follow The Fun principle in game development helps shape the game in a good direction.

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