About the project
MOVE is a Hyper casual arcade game when the player must get the dot before it runs out of space. Game made in a game jam organized by some friends.
Game Made in a game jam between friends
Plataform: Web(windows)
Engine: unity
My Role in the project: Game Designer, Game programmer
What I did in the game
- I planned and programmed the core gameplay
- I implemented the intro using the unity timeline
- I made adjustments and balances with a focus on making the game challenging
- I made adjustments to the game's color palette to improve the player's experience
- Implemented ScriptableObjects to help game balance
- I did audio editing for the game's sound effects
Challenges
- Implement ScriptableObjects
- Implement an intro sequence using the unity timeline
- Make a game with a striking aesthetic and be fun
Learnings
- Sometimes a simpler process helps in the flow of development
- Following the Follow The Fun principle in game development helps shape the game in a good direction.