About the project
Find the exit on various maze levels touching the walls to discover where you are.
a Game Made for Conclusion Project Course in Game Design degree
Plataform: Web(windows)
Engine: unity
My Role in the project: Game Designer, Level Designer, game programmer
What I did in the game
​​
- I planned the initial game concept​
- I programmed the first prototypes of the game until reaching the final version of the game
- I define design pillars to guide design decisions
- I designed several levels trying to bring a progression of challenges
- I applied playtests and I made adjustments from the feedback
Challenges

- Create mechanics that add to the game without conflicting with design pillars
​Learnings

- Sometimes it's better to understand what makes the game fun before defining the design pillars.

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