About the project
Find the exit on various maze levels touching the walls to discover where you are.
a Game Made for Conclusion Project Course in Game Design degree
Plataform: Web(windows)
Engine: unity
My Role in the project: Game Designer, Level Designer, game programmer
What I did in the game
- I planned the initial game concept
- I programmed the first prototypes of the game until reaching the final version of the game
- I define design pillars to guide design decisions
- I designed several levels trying to bring a progression of challenges
- I applied playtests and I made adjustments from the feedback
Challenges
- Create mechanics that add to the game without conflicting with design pillars
Learnings
- Sometimes it's better to understand what makes the game fun before defining the design pillars.