About the project
Helltender is an arcade game about making drinks in a hellish bar.
Game Made in Ludum dare 51
Plataform: Web(windows)
Engine: unity
My Role in the project: Game Designer

What I did in the game

- Colaborated on designing the game's core loop
- I planned together with another designer the concept of the recipes
- I planned together with the other designer the minigames to finish the drinks
- I planned the points and satisfaction system together with the other designer
Challenges

- Working with a larger team than I'm used to
- Working together with another game designer
- Develop a cohesive game concept and take into account the plurality of voices of the team
Learnings
- A project with several people, if well organized, production flows well
- Collaborating with another game designer makes the planning process more fluid

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